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SEASONS
Seasonal Weather System
Contributions
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Description
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Shader scripting
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Set Dressing & Environmental art
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Tessellated snow, with object tracks
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Game-mode logic, event dispatching, interfaces.
Dynamic weather system with four seasons and changing weather.
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Seasons change interactions with the world, such as rolling snowballs, walking over ice, picking flowers, etc.
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Made in 2 weeks, together with Erik Gustafsson.
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